Minetest mobs redo11/8/2023 ![]() ![]() To summarize, this is a well-rounded and mature mobs API that is easy to use and learn. Mod Mobs Redo 1.49 mobs - Minetest Forums. The mobs perform well, it might not run on lowest end hardware, but overall, I've never noticed any significant slow downs resulting from this mod that wasn't my own fault for not understanding how to optimize spawns. Whats new on : Check updates and related news right now. if minetest.getmodpath('mobs') then if mobs.mod and mobs.mod 'redo' then overwrite('mobs:cheese', 4) overwrite('mobs:meat', 8) overwrite('mobs:meatraw', 4) overwrite('mobs:ratcooked', 4) overwrite('mobs:honey', 2) overwrite('mobs:porkraw', 3, '', 3) overwrite('mobs:porkcooked', 8) overwrite('mobs:chickencooked', 6) overwrite('mobs. There are some bugs and quirks with the API that you will encounter, but there are enough options within the API to work around most of these. available Optionally Used By Mobs Redo API TenPlus1 Hades Revisited Wuzzy. and the api.txt file gives every feature you can add to a mob for specific control or functions. 5su mung luckyblock - Mod Names - ContentDB - Minetest Invisible Blocks. This with TenPlus1's history of quickly updating bugs and maintaining his repositories really well, makes this an excellent addition to many games and worlds. The best way is to figure which mob yours will be like and check the. Yes, there are newer, more complex, and capable API's for Mobs, but they are not at the level of stability and maturity that Mobs Redo currently has. I set the mob chance multiplier to 0.001, 0.5, 1, 15, and 100 with no mobs spawning. ![]() The Mobs Redo API is very stable and mature as well. Minetest mobs: How to get the bloody things to spawn I have installed mobsredo and some of TenPlus1's mob mods, but when I start a new world and activate said mods, I don't get any mobs at all. Sure, the mobs created with this using the default parameters may be a bit simple, but there is enough extensibility within the API to give varying character to mobs if one is determined enough to do so. It was one of the first mods I started using for MeseCraft. Horse for Mobs Redo for Minetest 46 Commits 1 Branches 1 Releases Branch: master mobhorse HTTPS readme.md MOB Horse Spawning There are three different horse textures (white, brown, black) which will spawn on green grassy areas and dry dirt areas in Ethereal mapgen. The mobs redo api has default items built in like mobs:meat, mobs:leather and mobs:saddle for use with your own creations although if you wish you could have it check if the items already exist and if not register them as a temporary item to be used inside your own mod e.g. ![]()
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